﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace HaumDisplay
{
    /// <summary>
    /// 绘制状态
    /// </summary>
    public enum HAUM_DRAW_STATUS
    {
        /// <summary>
        /// 开始
        /// </summary>
        Start,
        /// <summary>
        /// 绘制中
        /// </summary>
        Drawing,
        /// <summary>
        /// 完成
        /// </summary>
        Finish,
        /// <summary>
        /// 移动中
        /// </summary>
        Moving,

        /// <summary>
        /// 绘制线起点拖动
        /// </summary>
        StartDraging,

        /// <summary>
        /// 绘制线终点拖动
        /// </summary>
        EndDraging,

        /// <summary>
        /// 圆形缩放拖动
        /// </summary>
        ScaleDraging,

        /// <summary>
        /// 矩形上边拖动
        /// </summary>
        TopDraging,

        /// <summary>
        /// 矩形下边拖动
        /// </summary>
        BottomDraging,

        /// <summary>
        /// 矩形左边拖动
        /// </summary>
        LeftDraging,

        /// <summary>
        /// 矩形右边拖动
        /// </summary>
        RightDraging,

        /// <summary>
        /// 矩形右下角拖动
        /// </summary>
        BrDraging,

        /// <summary>
        /// 旋转
        /// </summary>
        Rotate,

        /// <summary>
        /// 结束绘制
        /// </summary>
        Done,
    }
}
